package triggers import "sync" // globalEngine holds a reference to the active trigger engine. // Set by SetGlobalEngine at startup, used by handlers that need // to wire triggers immediately on package install. var ( globalMu sync.RWMutex globalEngine *Engine ) // SetGlobalEngine stores the engine reference for use by handlers. func SetGlobalEngine(e *Engine) { globalMu.Lock() globalEngine = e globalMu.Unlock() } // GlobalEngine returns the current engine, or nil. func GlobalEngine() *Engine { globalMu.RLock() defer globalMu.RUnlock() return globalEngine }